Tutorial on "Invisible"

Modeling
Overall, I kept the modeling rather basic. For the models that were simple, such as the flowers pots or small stool, I didn't use any reference, but for more complex things, like the clock or the flower cart, I always try to get a few good reference pictures to go on. Even then I'll usually deviate from the reference just to see what I can come up with on my own. To me, that's the really fun part, being able to put my own ideas into whatever it is I'm working on. I box modeled all the props using the Edit Poly modifier. I chamfered all the edges on the props to give the objects a smoother feel.
For the plants and trees I used Xfrog models and some free models found on the web and just made texture modifications to them and built my own props for them.
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Here's the reference image I used for the clock:
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For the fence I used Lines with the initial type smooth checked. The shape for this fence just came off the top of my head, no referenced was used, though it might have been helpful since the design isn't the most elegant. :)
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For the fruit I used simple shapes like spheres and cylinders and modified them with the Edit Poly modifer. I scaled two or three pieces of fruit and then instanced them in the crates to give more variation.
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